The game has a retro low poly art style, inspired by the first generation PlayStation games. The aim is to create a sense of nostalgia in the player, recalling the classics of the adventure and platform genre with a touch of survival horror.
We use low res texture to simulate the look of old games on a tube screen. It combines the retro style with modern technologies, using dynamic and baked lighting, particles, reflections and other effects that enhance the graphical quality. The 3D models are simple and geometric, with few polygonal elements and the animations are fluid, bringing objects to life.
Volumetric fog and lighting is used to create an inmersive atmosphere.