Genre: First-person Survival Action Puzzle Horror

Main Idea:

The player found itself in a set of rooms where a curse is spreading, generating Undead which when shot to death duplicate, player will need to use surrounding to solve fast pace puzzles and avoid dying or being Cursed by the touch of these creatures. Being cursed will create difficulties for the player but they will still be able to continue and find a way to exit the cursed dungeon.

Reference of curse effects on gameplay - Curse of the dead gods

Spreading mechanic

Core Pillars

Developer Notes: little but well crafted mechanics with a lot of reliance in level design, progression and other systems could inherit similarities to roguelike genres